
Nathan Drake and his long lost brother Sam must track down the treasure of legendary pirate Henry Avery in order to pay back the Gangster who broke Sam out of Prison.
Uncharted 4 is a phenomenal third-person action/adventure game from Naughty Dog studios.
The game takes place in a heightened version of our own world with some fantastical elements.
You play as Nathan Drake; a veteran treasure hunter who has left the life to settle down and start a family, only to be dragged back in for one last job. He is charismatic and likeable, even if you haven’t gotten to know him over previous three instalments. While you control his movements throughout the game, it is very clear that this is his story and you are just along for the ride.

You play in multiple gorgeous 3D environments; some expansive and full of life, and some linier and claustrophobic. With the exception of one level, the game is closed world. Boundaries are hidden organically so as not to distract you while you are moving through the story world. The world beyond said boundaries is portrayed stunningly, adding to the immersion you feel while playing. Even when you know the game only exists in the areas you can play through, the world feels bigger and alive.
The gameplay is dynamic, moving between stealth, shooting, climbing and puzzles all in service of the story.
Cover-based shooting can be avoided completely by taking advantage of the level layouts, allowing you to sneak and climb around in order to take down your enemies. Once you are spotted, all hell breaks loose. The AI doesn’t follow patterns in this situation, but rather work to flank you, making for a much more energetic and exciting experience. You also need to keep an eye on your ammo. While you might find more around the play area, it is not guaranteed.
The Climbing mechanic is enhanced by the inclusion of a grappling hook, making for some amazing puzzle-like traversing through the environments.
The puzzles themselves are beautifully crafted, maintaining a tomb-raider-esque feel. They are also used as character building moments, as they usually contain a back and forth between Nathan and one of the other characters.
As the game progresses, you encounter stronger foes, harder climbs and more mind-boggling puzzles, although the game never becomes too difficult. Sure there are point that require multiple playthroughs to get past, but through it all, the game never looses its true purpose; the story.

Uncharted 4 is the end of the Nathan Drake saga in the games. It truly is the send off he deserved. I had not played any of the Uncharted series when my little brother and I sat down to play through this, and it inspired me to go back and play them all multiple times. The feeling is comparable to watching Raiders of the lost Ark for the umpteenth time.
This game is truly great, and one of my all time favourites
Sic Parvis Magna